BranchConnect-3D / The University of Tokyo / 2018-2019

An algorithm sorts naturally curved branches to fit a target surface.
To fabricate joints, a AR system tracks the pose of the branch while giving audio feedback to the user.
After placing the branches accrodingly, the joint can be milled out with a 3-axis CNC-machine.
This work was presented at SCF '19 (ACM Symposium on Computational Fabrication 2019).

BranchConnect / The University of Tokyo / 2014-2018

BranchConnect is a game-like interface that lets you arrange scanned tree branches by moving and rotating them on the screen.
Joints are automatically calculated at the intersections, and your design can be fabricated with a 3-axis CNC milling machine.
This work was presented at TEI '19 (ACM Tangible Embedded and Embodied Interaction 2019, second author).

Master Thesis / Paper Component Pavillion / The University of Tokyo / 2011-2013

This projects invents a mass-production process that produces differentiated as opposed to identical components
- specifically variously curved pressed paper plates.
An algorithm finds to order of assembly to construct a target surface.